Feat/lokalise rebuild * chore(lokalise): update translation ids * chore(lokalise): easier to switch between projects * chore(lokalise): update translation ids * . * . * . * . * . * . * chore(lokalise): update translation ids * chore(lokalise): update translation ids * . * . * . * chore(lokalise): update translation ids * chore(lokalise): update translation ids * . * . * chore(lokalise): update translation ids * chore(lokalise): update translation ids * chore(lokalise): new translations * merge * switch to errors for missing id's * merge * sync translations Approved-by: Linus Flood
104 lines
2.9 KiB
TypeScript
104 lines
2.9 KiB
TypeScript
import Caption from "@scandic-hotels/design-system/Caption"
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import { MaterialIcon } from "@scandic-hotels/design-system/Icons/MaterialIcon"
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import Title from "@scandic-hotels/design-system/Title"
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import { serverClient } from "@/lib/trpc/server"
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import MembershipLevelIcon from "@/components/Levels/Icon"
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import BiroScript from "@/components/TempDesignSystem/Text/BiroScript"
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import { getIntl } from "@/i18n"
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import SectionWrapper from "../SectionWrapper"
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import styles from "./loyaltyLevels.module.css"
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import type { LoyaltyLevelsProps } from "@/types/components/blocks/dynamicContent"
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import type { LevelCardProps } from "@/types/components/overviewTable"
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export default async function LoyaltyLevels({
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dynamic_content,
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}: LoyaltyLevelsProps) {
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const caller = await serverClient()
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const uniqueLevels = await caller.contentstack.rewards.all({
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unique: true,
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})
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return (
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<SectionWrapper dynamic_content={dynamic_content}>
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<section className={styles.cardContainer}>
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{uniqueLevels.map((level) => (
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<LevelCard key={level.level_id} level={level} />
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))}
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</section>
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</SectionWrapper>
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)
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}
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async function LevelCard({ level }: LevelCardProps) {
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const intl = await getIntl()
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let pointsMsg: React.ReactNode = intl.formatMessage(
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{
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id: "common.pointsAmountPoints",
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defaultMessage: "{pointsAmount, number} points",
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},
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{ pointsAmount: level.required_points }
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)
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if (level.required_nights) {
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pointsMsg = intl.formatMessage(
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{
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id: "loyaltyLevelsBlock.pointsOrNights",
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defaultMessage:
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"{pointsAmount, number} points <highlight>or {nightsAmount, number} nights</highlight>",
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},
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{
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pointsAmount: level.required_points,
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nightsAmount: level.required_nights,
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highlight: (str) => <span className={styles.redText}>{str}</span>,
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}
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)
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}
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return (
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<article className={styles.card}>
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<header>
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<BiroScript
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type="two"
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color="primaryLightOnSurfaceAccent"
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tilted="large"
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>
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{intl.formatMessage(
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{
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id: "common.membershipLevelWithValue",
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defaultMessage: "Level {level}",
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},
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{ level: level.user_facing_tag }
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)}
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</BiroScript>
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<MembershipLevelIcon level={level.level_id} color="red" />
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</header>
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<Title textAlign="center" level="h5">
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{pointsMsg}
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</Title>
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<div className={styles.textContainer}>
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{level.rewards.map((reward) => (
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<Caption
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className={styles.levelText}
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key={reward.reward_id}
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textAlign="center"
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color="textMediumContrast"
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>
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<MaterialIcon
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icon="check"
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className={styles.checkIcon}
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color="Icon/Interactive/Accent"
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/>
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{reward.label}
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</Caption>
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))}
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</div>
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</article>
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)
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}
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