Switches out all the old icons to new ones, and moves them to the design system. The new icons are of three different types: Materialise Symbol, Nucleo, and Customized. Also adds further mapping between facilities/amenities and icons. Approved-by: Michael Zetterberg Approved-by: Erik Tiekstra
71 lines
1.6 KiB
TypeScript
71 lines
1.6 KiB
TypeScript
import { colorVariants } from '../colorVariants'
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import type { NucleoIconProps } from '../../icon'
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function Chips3(props: NucleoIconProps) {
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const fill = props.color ? colorVariants[props.color] : 'currentColor'
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const strokewidth = props.strokewidth || 2
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const width = props.size || '1em'
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const height = props.size || '1em'
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return (
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<svg
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height={height}
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width={width}
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viewBox="0 0 24 24"
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xmlns="http://www.w3.org/2000/svg"
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>
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<g
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fill={fill}
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strokeLinecap="round"
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strokeLinejoin="round"
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transform="translate(0.25 0.25)"
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>
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<polyline
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fill="none"
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points="4,9 4,3 8,3 "
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stroke={fill}
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strokeWidth={strokewidth}
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/>
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<polyline
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fill="none"
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points="16,9 16,2 20,2 20,9 "
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stroke={fill}
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strokeWidth={strokewidth}
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/>
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<polyline
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fill="none"
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points="8,9 8,1 12,1 12,9 "
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stroke={fill}
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strokeWidth={strokewidth}
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/>
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<line
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fill="none"
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stroke={fill}
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strokeWidth={strokewidth}
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x1="12"
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x2="16"
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y1="5"
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y2="5"
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/>
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<polygon
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fill="none"
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points="19,23 5,23 2,9 22,9 "
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stroke={fill}
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strokeWidth={strokewidth}
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/>
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<circle
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cx="12"
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cy="16"
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fill="none"
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r="3"
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stroke={fill}
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strokeWidth={strokewidth}
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/>
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</g>
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</svg>
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)
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}
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export default Chips3
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