Files
web/packages/booking-flow/lib/components/TEMP/Modal/modal.ts
Anton Gunnarsson 1bd8fe6821 Merged in feat/sw-2879-booking-widget-to-booking-flow-package (pull request #2532)
feat(SW-2879): Move BookingWidget to booking-flow package

* Fix lockfile

* Fix styling

* a tiny little booking widget test

* Tiny fixes

* Merge branch 'master' into feat/sw-2879-booking-widget-to-booking-flow-package

* Remove unused scripts

* lint:fix

* Merge branch 'master' into feat/sw-2879-booking-widget-to-booking-flow-package

* Tiny lint fixes

* update test

* Update Input in booking-flow

* Clean up comments etc

* Merge branch 'master' into feat/sw-2879-booking-widget-to-booking-flow-package

* Setup tracking context for booking-flow

* Add missing use client

* Fix temp tracking function

* Pass booking to booking-widget

* Remove comment

* Add use client to booking widget tracking provider

* Add use client to tracking functions

* Merge branch 'master' into feat/sw-2879-booking-widget-to-booking-flow-package

* Move debug page

* Merge branch 'master' into feat/sw-2879-booking-widget-to-booking-flow-package

* Merge branch 'master' into feat/sw-2879-booking-widget-to-booking-flow-package

* Merge branch 'master' into feat/sw-2879-booking-widget-to-booking-flow-package


Approved-by: Bianca Widstam
2025-08-05 09:20:20 +00:00

37 lines
805 B
TypeScript

import type { Dispatch, JSX, SetStateAction } from "react"
export enum AnimationStateEnum {
unmounted = "unmounted",
hidden = "hidden",
visible = "visible",
}
export type AnimationState = keyof typeof AnimationStateEnum
export type ModalProps = {
onAnimationComplete?: () => void
title?: string
subtitle?: string
withActions?: boolean
hideHeader?: boolean
className?: string
} & (
| {
trigger: JSX.Element
isOpen?: never
onToggle?: never
onOpenChange?: (open: boolean) => void
}
| {
trigger?: never
isOpen: boolean
onToggle: (open: boolean) => void
onOpenChange?: never
}
)
export type InnerModalProps = Omit<ModalProps, "trigger"> & {
animation: AnimationState
setAnimation: Dispatch<SetStateAction<AnimationState>>
}