"use client" import { useEffect, useRef } from "react" import { useIntl } from "react-intl" import { TIER_TO_FRIEND_MAP } from "@/constants/membershipLevels" import { trpc } from "@/lib/trpc/client" import { toast } from "@/components/TempDesignSystem/Toasts" export function SASLevelUpgradeCheck() { const firedRef = useRef(false) const intl = useIntl() const { mutate } = trpc.partner.sas.performLevelUpgrade.useMutation({ onSuccess(result) { switch (result.tierMatchState) { case "matched": toast.success( intl.formatMessage( { id: "Your SAS level has upgraded you to {level}!", }, { level: TIER_TO_FRIEND_MAP[result.toLevel], } ) ) break // TODO remove the logs, but keep for now to ease testing case "notLinked": console.log("[sas] not linked - this should never happen") break case "error": console.log("[sas] something went wrong") break case "cached": console.log("[sas] cached") break case "alreadyMatched": console.log("[sas] already matched") break } }, onError() { console.log("[sas] something went wrong") }, }) useEffect(() => { // We must make sure this only runs once to avoid sending multiple notifications to the user. // This aint great, but this entire thing is temporary until tier matching is event based on the server. if (firedRef.current) { return } mutate() firedRef.current = true }, [mutate]) return null }