export enum RoomLighting { WindowsNaturalDaylight = "WindowsNaturalDaylight", WindowsNaturalDaylightExcellentView = "WindowsNaturalDaylightExcellentView", WindowsNaturalDaylightBlackoutFacilities = "WindowsNaturalDaylightBlackoutFacilities", NoWindows = "NoWindows", NoWindowsExcellentLighting = "NoWindowsExcellentLighting", IndoorWindowsFacingHotel = "IndoorWindowsFacingHotel", IndoorWindowsExcellentLighting = "IndoorWindowsExcellentLighting", } export enum SeatingType { UShape = "UShape", Classroom = "Classroom", Boardroom = "Boardroom", Theatre = "Theatre", Cabaret = "Cabaret", StandingTable = "StandingTable", HalfCircle = "HalfCircle", FullCircle = "FullCircle", }