fix(LOY-128): add rounded filter chip variant
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@@ -51,3 +51,61 @@ export const Outlined: Story = {
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),
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},
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}
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export const FilterRoundedLarge: Story = {
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args: {
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variant: 'FilterRounded',
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onPress: fn(),
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size: 'Large',
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children: (
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<>
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<MaterialIcon icon="location_city" size={20} color="CurrentColor" />
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Button Chip
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</>
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),
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},
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}
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export const FilterRoundedLargeSelected: Story = {
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args: {
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variant: 'FilterRounded',
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onPress: fn(),
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size: 'Large',
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selected: true,
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children: (
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<>
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<MaterialIcon icon="location_city" size={20} color="CurrentColor" />
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Button Chip
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</>
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),
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},
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}
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export const FilterRoundedMedium: Story = {
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args: {
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variant: 'FilterRounded',
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onPress: fn(),
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size: 'Medium',
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children: (
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<>
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<MaterialIcon icon="location_city" size={20} color="CurrentColor" />
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Button Chip
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</>
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),
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},
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}
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export const FilterRoundedMediumSelected: Story = {
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args: {
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variant: 'FilterRounded',
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onPress: fn(),
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size: 'Medium',
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selected: true,
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children: (
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<>
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<MaterialIcon icon="location_city" size={20} color="CurrentColor" />
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Button Chip
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</>
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),
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},
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}
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