Files
image-editor/src/DragHandle.js
T

124 lines
4.0 KiB
JavaScript

'use strict';
/* globals $, fabric */
var config = require('./config');
var util = require('./util');
var DragHandle = function (handler) {
var _currentAxis;
var _dragHandle;
var _movedHandle;
// Event declarations
var events = {
mouseDown: function () {
_dragHandle = true;
_currentAxis = this.axis;
handler.canvas.getImage().trigger('mousedown');
},
mouseUp: function () {
if (!_dragHandle) {
return;
}
if (!_movedHandle) {
$(document).trigger('PIE:dragbar-click', { axis: _currentAxis });
}
_dragHandle = false;
_movedHandle = false;
_currentAxis = null;
util.MouseMetrics.deletePreviousMouseData();
handler.canvas.getImage().trigger('mouseup');
},
mouseMove: function (e) {
if (!_dragHandle) {
return;
}
//Android devices have different structure of TouchEvent so e.e.touches[0] element uses in this case
var pageX = (typeof e.e.pageX !== 'undefined' ? e.e.pageX : e.e.touches[0].pageX);
var pageY = (typeof e.e.pageY !== 'undefined' ? e.e.pageY : e.e.touches[0].pageY);
// We're using a polyfill to calculate moude/touch movement if the browser/device
// does not support movementX/movementY.
var previousMouseData = util.MouseMetrics.previousMouseData;
var movement = {
x: 'movementX' in e.e ? e.e.movementX : (previousMouseData.x ? pageX - previousMouseData.x : 0),
y: 'movementY' in e.e ? e.e.movementY : (previousMouseData.y ? pageY - previousMouseData.y : 0)
};
util.MouseMetrics.setPreviousMouseData({x: pageX, y: pageY});
_movedHandle = true;
if (_currentAxis === 'x') {
handler.canvas.getImage().left -= movement.x;
} else {
handler.canvas.getImage().top -= movement.y;
}
// Trigger moving for image, to stay within bounds
handler.canvas.getImage().setCoords().trigger('moving');
handler.canvas.renderAll();
}
};
function getRect(text, width) {
var txt = new fabric.Text(text, config.dragHandle.text);
var rect = new fabric.Rect($.extend({}, config.dragHandle.rect, {
width: width,
}));
return new fabric.Group([rect, txt]).set({
evented: false,
});
}
this.getCanvas = function () {
return handler.canvas;
};
this.getHandles = function () {
if (!this.__handles) {
return [];
}
return [].concat(this.__handles.x, this.__handles.y);
};
this.setHandlePosition = function() {
this.__handles.y.set({left: handler.getTracks().y.left}).setCoords();
this.__handles.x.set({top: handler.getTracks().x.top}).setCoords();
return this;
};
this.init = function () {
var viewportData = this.getCanvas().getViewport().getData();
var tracks = handler.getTracks();
if (this.__handles) {
this.getCanvas().remove(this.__handles.x);
this.getCanvas().remove(this.__handles.y);
}
this.__handles = {
x: getRect(viewportData.dim.width + ' ' + viewportData.dim.units, viewportData.width),
y: getRect(viewportData.dim.height + ' ' + viewportData.dim.units, viewportData.height)
};
this.__handles.x.addTo(this.getCanvas()).centerH().set({ top: tracks.x.top }).setCoords();
this.__handles.y.addTo(this.getCanvas())
.setAngle(-90)
.centerV().set({ left: tracks.y.left })
.setCoords();
this.getCanvas()
.on('mouse:move', events.mouseMove)
.on('mouse:up', events.mouseUp);
tracks.x.on('mousedown', events.mouseDown.bind(tracks.x));
tracks.y.on('mousedown', events.mouseDown.bind(tracks.y));
};
};
module.exports = DragHandle;