Fixed default frametype to image
This commit is contained in:
@@ -18,7 +18,7 @@ function FrameHandler(viewport) {
|
|||||||
* Sets the 4 rectangles which are used when current canvas should be framed
|
* Sets the 4 rectangles which are used when current canvas should be framed
|
||||||
*/
|
*/
|
||||||
function initFrames() {
|
function initFrames() {
|
||||||
var frame = new fabric.Rect({ fill: '#000', stroke: '#000000', width: 1, height: 1 });
|
var frame = new fabric.Rect({ fill: '#000000', stroke: '#000000', width: 1, height: 1 });
|
||||||
|
|
||||||
_frames = {
|
_frames = {
|
||||||
top: frame.clone(),
|
top: frame.clone(),
|
||||||
@@ -54,7 +54,7 @@ function FrameHandler(viewport) {
|
|||||||
* @return {FrameHandler}
|
* @return {FrameHandler}
|
||||||
*/
|
*/
|
||||||
this.setFrames = function (frameType) {
|
this.setFrames = function (frameType) {
|
||||||
frameType = frameType || _frameType;
|
frameType = frameType || _frameType || 'image';
|
||||||
_frameType = frameType;
|
_frameType = frameType;
|
||||||
|
|
||||||
if (!frameType) {
|
if (!frameType) {
|
||||||
|
|||||||
Reference in New Issue
Block a user